My name is Corvalis Cohen, but you may also know me as...

Power Corveus

Software Engineer, Vtuber, Voice Actor

Welcome to my place in cyberspace! Join me drifting in the digital cosmos, making virtual production projects, engineering new software tools and applications, and walking the journey of lifelong learning!

About Me

Hello Hello! I’m Power Corveus, a career software engineer working since 2021 in a variety of industry, independent, internship, and contract experiences while pursuing my undergraduate Computer Science degree. Through my work I developed a strong passion for the medium of games and vtubing, wanting to bridge these worlds together with my digital dimension of virtual production projects I call Cyberspace Crusade!

My software development experience comes from working in Full Stack Web Development, DevOps/Platform Engineering, Frontend and Backend System’s Engineering, and Game Development Engines such as Unity, Unreal, etc.

For my creative works, I infuse my engineering background with vtubing with game development practices to experiment with my livestreaming and video making content! Its resulted in projects like building my own vtubing and virtual production software, developing live stream integrations, working with motion capture solutions and more! I’ve also done some amature/hobbiest voice work and narration.

I want to move my knowledge and the field of vtubing/virtual production forward by helping out anyway I can. Such as working on novel applications of these technologies, reaching new audiences, and collaborating to help support the creators that make the space as great as it is! Let’s make cyberspace a better place one line of code at a time.

I’m open to work and would love to hear from you!

Here are a few technologies I've been working with recently:
  • C#
  • C++
  • C
  • Golang
  • Unity Engine
  • Unreal Engine
  • HTML/CSS
  • Docker
  • Dev-Ops
  • Python
  • PHP
  • AWS and Azure
  • Blender
  • Motion Capture
  • TCP/UDP
  • REST APIs

Experience

Lead Software Engineer - Silvaroc Studios LLC
Aug 2021 - Present
  • Designing and implementing C#/C++ APIs
  • Built asynchronous serialization systems to read/write information -Lead the design and project management of all software products (Games, Utility Tooling, Web Apps)
  • Quality tested programs for optimization with DevOps principles, using Unit Testing techniques, and CI/CD driven development
Full Stack Developer - Kiira Health
Sept 2022 - Oct 2022
  • Developed Restful APIs and web-hooks on the Firebase platform To handle asynchronous behavior in a server-less architecture
  • Maintained a React Native mobile apps front-end and back-end behavior, and build process on Android and IOS platforms
  • Collaborated with other engineers and designers to ensure clarity and cohesion with Agile/SCRUM principles in a JIRA environment
Contract Web Developer - Vype Entertainment
Feb 2023 - Sep 2023

Provide web administrative and development services to word press based sites. Handled purchasing of Domain Names and DNS configurations of websites. As well as updating site news stories, schedule listings, and other content on client demand.

  • Delivered over 20 completed CMS websites
  • Utilized PHP and JavaScript to aid in the debugging and development of websites
  • Managed feature and content updates across several sites
Web Development and Research Assistant Student Intern - CSUDH
Jul 2023 - December 2024

I served as a web devloper for the Workforce Integration Network (WIN) and the technical research assistant and software engineer for Toro Auxillary Partners (TAP) in conjoncution with California State University Dominguez Hills.

  • Directed and developed CMS pipelines for Wordpress websites for academic land pages and project services
  • Developed Ai LLM chatbot system to help summarize and navigate academic pathways for the Homeland Security Enterprise
  • Maintainted accessability style guidelines and academic branding reccomendations for all consumer facing products
  • Worked with Cloud Infrastructure to develop, host, and maintain scalable infrastrcutre for code applications (Python, PHP, etc)
Technical Intern 1 - Yahoo
Jun 2024 - Aug 2024

Collaborated with Site Reliability Engineering and Creative Studios Departments to create internal tooling and software infrastructure.

  • Created containerized media encoding pipeline for AWS streaming that saved over $30,000 in annual costs
  • Developed operational alert tooling in Golang to provide Ai and LLM context summaries to system alerts
  • Used CI/CD pipelines and platform configuration tools for code containerization, build automation, testing, and deployment to distributed infrastructure
  • Gave speaker presentation for both projects to display project architecture and business utility to fellow interns, employees and department leaders at Yahoo

Education

2018 - Current
Bachelor of Science in Computer Science
California State University Dominguez Hills
GPA: 3.2 out of 4.0
DEGREE IN PROGRESS Expected date: 2026
High School Diplima
Gardena Senior High School
GPA: 3.5 out of 4.0

Projects

Persona 3 Mori Mod
Unreal Engine C++ Modding
Persona 3 Mori Mod
Replaces the reaper in Persona 3 Reloaded with the Rapper Reaper Mori Calliope
Cyberspace Crusade
Unity C# Motion Capture
Cyberspace Crusade
A virtual production platform made in Unity for creating animation, cinematics, and game dev logs. Used on the powercore2000 youtube channel
GPT to Unity
ASP.Net Core Networking TCP/UDP
GPT to Unity
A .NET Core server that connects local ai application services to game engines.
2D RPGs
Unity C# Pixel Art
2D RPGs
My first game experiments with Unity's 2d animation system.
Combo Katana
Unreal Engine C++ Blueprints
Combo Katana
Created a micro game with unreal engine. Used the Animation blueprint system to handle attack combos and transition conditions.
Heros of RNG
Unity C# Game Jam
Heros of RNG
One of the GMTK 2022 entries worked on! A RNG and dice based dungeon crawler.
Xcom 2 Modding
Unreal Engine C++ Modding
Xcom 2 Modding
Modded Xcom 2 to expand the armor roster
Hosting Foundary VTT
Docker Server Managment Powershell
Hosting Foundary VTT
Self hosted my own foundary VTT server to host tabletop RPG sessions
Action Lab
Unity C# Game-Project
Action Lab
An experimental 3rd person shooter project built out of Cyberspace Crusade

Achievements

Get in Touch

My inbox is always open at [email protected] Whether you have a question or just want to say hi, I’ll try my best to get back to you!